| 2006.09.28 - v0.0.22 | - | flip board feature added |
| | - | added handicap support |
| | - | corrected several bugs |
| | - | logo's missing 'e' corrected |
| 2006.07.11 | - | source released (note: because of the many rewrites and code rearrengement things that worked before may went wrong. if that happened i am begging for your pardon.) |
| 2006.05.04 - v0.0.21 | - | added experimental support for pointer for placeing stones |
| | - | switchable (from settings menu) position marker added |
| 2006.04.27 - v0.0.20 | - | added prisoner counting |
| 2006.04.04 - v0.0.19 | - | the current color now should be correct after loading a game |
| | - | fastened screen drawing |
| | - | rewritten database part |
| | - | it seems that finally the load/save area works correctly (crossing fingers) |
| | - | the bug that coused that the first board in a new game couldn't be edited corrected |
| 2006.03.28 - v0.0.18 | - | added current color marker |
| | - | the current color should be correct now (oops: i noticed that i only corrected it in the new games, but after loading a game it's as it used to be, i'll correct it in the next release, till it try to live with it!:)) |
| | - | moved to subversion |
| 2006.03.25 - v0.0.17 | - | the next color should be correct now after loading a game with or without a pass in it |
| | - | now saves correctly the passes |
| | - | more help added |
| | - | added to the edit mode: add black stone, white stone, empty board, circle, square, triangle, label and comment feature |
| | - | code cleaning and commenting for a possibe future source release |
| 2006.03.17 - v0.0.16 | - | now not freezes the app when saveing a game with a 'pass' in it |
| | - | empty moves no longer apearing in the begining of the sgf when resaving |
| | - | added support for in-jar sgf-s (each line of the sgfs/index must contain a valid sgf name, these sgf-s can't be modified until not saved as new) |
| | - | GC (game info) property added to sgf parser |
| | - | now buffering screen draw, thus flashing on slow devices is eliminated |
| 2006.03.12 - v0.0.15 | - | added upload menu item to load menu |
| 2006.03.10 - v0.0.14 | - | some changes about the menu position |
| | - | 'the settings menu deletes all games' bug repaired |
| 2006.03.09 - v0.0.13 | - | WARNING: this version has a big bug, that the settings menu deletes all the saved games. |
| | - | new graphics |
| | - | removed 'delete all' menu item |
| 2006.03.09 - v0.0.12 | - | new splash screen and background |
| | - | game name property added to sgf-s, it is displayed in load menu |
| | - | 'cut node', and 'save as new' menu item disapiers when exit to menu |
| | - | because of an error in the sgf writer part the stones didn't shown up under the markups, this is fixed now |
| | - | added "making sgf..." screen when saving |
| | - | delete menu item added to load menu |
| | - | in game info the current move shows the true move number not the node's depth in the game tree |
| | - | to the change game info window the result added |
| | - | the jar is shrinked below 100k with the new random generated tiled background |
| 2006.03.06 - v0.0.11 | - | previous version's new bugs remove release |
| - | 'save', 'save as new' and 'delete' added in the normal meanings |
| - | edit mark now is in the right place |
| - | stone under the labels now visible |
| - | labels on black stone are white, otherwise black |
| 2006.03.05 - v0.0.10 | - | experimental all screen size release, now should work on any screen sized mobiles. please send feedback! |
| 2006.03.04 - v0.0.9 | - | loading bar added for "loading...", "downloading...", and "parsing..." screens |
| | - | cut node menu item added to edit mode |
| | - | now delete not exits just delete so you can resave if you want |
| | - | editing now available in replay (after load) mode, and the edited sgf can saved after you delete the original (but now editing and saving complex files may be dangerous) |
| 2006.03.02 - v0.0.8 | - | help menu item added to the menu in replay mode |
| | - | now move number displays in game info |
| | - | the navigation works in editing (new menu item) mode (so you can make variations) |
| | - | game info changeable in editing mode |
| 2006.02.26 - v0.0.7 | - | many bug-fix around the navigation, now should work |
| | - | version numbering |
| | - | added support for labels |
| 2006.02.09 - v0.0.6 | - | several bug-fix (load menu, sgf to game tree) |
| | - | new keymapping, should work on all phone |
| | - | 'new' menu starts working now only with minimal functions: make a move, pass, save |
| | - | game tree to sgf development started |
| 2006.02.08 - v0.0.5 | - | delete now deletes the game we select not another |
| | - | back removed from settings screen, cancel gets back to menu as usual |
| | - | the jar become smaller, because the pictures are converted to 8 bit |
| 2006.02.06 - v0.0.4 | - | many inner rewrite, previous versions eaten memory and was slow |
| | - | jpg-s replaced with png-s |
| | - | jad added to downloads |
| | - | replaced bad table image |
| 2006.02.05 - v0.0.3 | - | settings menu item added |
| | - | optional auto save download |
| | - | sgf parser now understand circle, square and triangle |
| | - | circle, square and triangle display added |
| | - | saves last download url between sessions |
| 2006.02.03 - v0.0.2 | - | load / save / delete added |
| | - | "delete lefts empty bank in load menu" bug eliminated |
| | - | delete all menu added |
| 2006.02.01 - v0.0.1 | - | first public version |
| | - | web page start |
| 2006.01.31 | - | first semi public test version |
| | - | added download feature |
| 2006.01.29 | - | first (only coded in) sgf playback |
| 2006.01.27 | - | nearly completed the sgf parser |
| 2006.01.19 | - | project start |
| - | Sony-Ericson J300i (developer platform) |
| - | Sony-Ericson 750 (running) |
| - | Sony-Ericson K700i (running but this big screen is not supported at this time - this changed in v0.0.10) |
| - | Sony-Ericson P910i (not running, this is maybe a bug in the phone, that it hangs when someone calls the Canvas.setFullScreenMode(boolean) method) |
| - | Nokia 7210 (not running) - reason: phone don't know MIDP2 |
| - | Nokia 6230 (running but keymapping is weird) |
| - | Nokia 6030 (running but keymapping is weird) |
| - | Nokia 9300 (not running) |
| - | Nokia E70 (running) |
| - | LG u8120i (running but this big screen is not supported at this time - this changed in v0.0.10) |
| - | Sony-Ericson T630 (not running) - reason: phone don't know MIDP2 |
| - | Motorola v180 (running) |
| - | Motorola v220 (running but the screen is too small for display the whole menu) |
| - | Motorola C390 (running but there is some problems with the screen sizing) |
| - | Samsung D307 (running but this big screen is not supported at this time - this changed in v0.0.10) |
| - | Samsung D500E (running) |
| - | Palm OS 5.2.1 (running with switched off hi-res) |
| - | Siemes C75 (running but phone doesn't support transparent png-s so it look a bit ugly, and the uploading isn't working) |