[ YAMGT ]
- Yet Another Mobile Go Tool -



news - about - screenshots - goals - current stage - nowadays doing - changelog - developer - download - tested on - warranty - donate - sgfs - source - links


-=[ news ]=-

From this moment (2006.07.11 13:57:00) the project is open source. You can get the source. Any ideas, comments, patches and bug repairs are wellcome to my e-mail adress:
<stone@midway.hu>.

-=[ about ]=-

The goal of this project to make a free, full featured (sgf parser / editor) (i)go (碁) / weiqi (圍棋) / baduk (바둑) tool for J2ME (JAVA) capable (MIDP2) mobile phones.

Here, I would like to thank you all for the e-mails with comments, feedbacks, compliments and donations!

-=[ screenshots ]=-


-=[ goals ]=-

- complete sgf parser
- load / save feature
- problem solving mode
- sgf editor
- zooming
- wap downloading
- wap uploading (with special web page)
- game tree view mode
- translations
- port for as many mobile types as i can
- make online game / joseki database especially for YAMGT
- score estimator

-=[ current stage ]=-

- nearly complete sgf parser (now supporting: variations, game info,
comments, triangle, square, circle, labels)
- wap downloading
- load/save/delete games
- create / edit game
- wap uploading (with special web page)
- capability to read in-jar sgf-s

-=[ nowadays doing ]=-

Unfortunately I have no enough free time for this project, so it is waiting for a new leader. If you want is continue grab the source and go on, I only ask you to drop me a mail about it.
I would thank you for all the interet, mails and encouraging since I started this project. My best wishes are with you all!

-=[ changelog ]=-

2006.09.28 - v0.0.22-flip board feature added
-added handicap support
-corrected several bugs
-logo's missing 'e' corrected
2006.07.11-source released (note: because of the many rewrites and code rearrengement things that worked before may went wrong. if that happened i am begging for your pardon.)
2006.05.04 - v0.0.21-added experimental support for pointer for placeing stones
-switchable (from settings menu) position marker added
2006.04.27 - v0.0.20-added prisoner counting
2006.04.04 - v0.0.19-the current color now should be correct after loading a game
-fastened screen drawing
-rewritten database part
-it seems that finally the load/save area works correctly (crossing fingers)
-the bug that coused that the first board in a new game couldn't be edited corrected
2006.03.28 - v0.0.18-added current color marker
-the current color should be correct now (oops: i noticed that i only corrected it in the new games, but after loading a game it's as it used to be, i'll correct it in the next release, till it try to live with it!:))
-moved to subversion
2006.03.25 - v0.0.17-the next color should be correct now after loading a game with or without a pass in it
-now saves correctly the passes
-more help added
-added to the edit mode: add black stone, white stone, empty board, circle, square, triangle, label and comment feature
-code cleaning and commenting for a possibe future source release
2006.03.17 - v0.0.16-now not freezes the app when saveing a game with a 'pass' in it
-empty moves no longer apearing in the begining of the sgf when resaving
-added support for in-jar sgf-s (each line of the sgfs/index must contain a valid sgf name, these sgf-s can't be modified until not saved as new)
-GC (game info) property added to sgf parser
-now buffering screen draw, thus flashing on slow devices is eliminated
2006.03.12 - v0.0.15-added upload menu item to load menu
2006.03.10 - v0.0.14-some changes about the menu position
-'the settings menu deletes all games' bug repaired
2006.03.09 - v0.0.13-WARNING: this version has a big bug, that the settings menu deletes all the saved games.
-new graphics
-removed 'delete all' menu item
2006.03.09 - v0.0.12-new splash screen and background
-game name property added to sgf-s, it is displayed in load menu
-'cut node', and 'save as new' menu item disapiers when exit to menu
-because of an error in the sgf writer part the stones didn't shown up under the markups, this is fixed now
-added "making sgf..." screen when saving
-delete menu item added to load menu
-in game info the current move shows the true move number not the node's depth in the game tree
-to the change game info window the result added
-the jar is shrinked below 100k with the new random generated tiled background
2006.03.06 - v0.0.11-previous version's new bugs remove release
-'save', 'save as new' and 'delete' added in the normal meanings
-edit mark now is in the right place
-stone under the labels now visible
-labels on black stone are white, otherwise black
2006.03.05 - v0.0.10-experimental all screen size release, now should work on any screen sized mobiles. please send feedback!
2006.03.04 - v0.0.9-loading bar added for "loading...", "downloading...", and "parsing..." screens
-cut node menu item added to edit mode
-now delete not exits just delete so you can resave if you want
-editing now available in replay (after load) mode, and the edited sgf can saved after you delete the original (but now editing and saving complex files may be dangerous)
2006.03.02 - v0.0.8-help menu item added to the menu in replay mode
-now move number displays in game info
-the navigation works in editing (new menu item) mode (so you can make variations)
-game info changeable in editing mode
2006.02.26 - v0.0.7-many bug-fix around the navigation, now should work
-version numbering
-added support for labels
2006.02.09 - v0.0.6-several bug-fix (load menu, sgf to game tree)
-new keymapping, should work on all phone
-'new' menu starts working now only with minimal functions: make a move, pass, save
-game tree to sgf development started
2006.02.08 - v0.0.5-delete now deletes the game we select not another
-back removed from settings screen, cancel gets back to menu as usual
-the jar become smaller, because the pictures are converted to 8 bit
2006.02.06 - v0.0.4-many inner rewrite, previous versions eaten memory and was slow
-jpg-s replaced with png-s
-jad added to downloads
-replaced bad table image
2006.02.05 - v0.0.3-settings menu item added
-optional auto save download
-sgf parser now understand circle, square and triangle
-circle, square and triangle display added
-saves last download url between sessions
2006.02.03 - v0.0.2-load / save / delete added
-"delete lefts empty bank in load menu" bug eliminated
-delete all menu added
2006.02.01 - v0.0.1-first public version
-web page start
2006.01.31-first semi public test version
-added download feature
2006.01.29-first (only coded in) sgf playback
2006.01.27-nearly completed the sgf parser
2006.01.19-project start

-=[ developer ]=-

Peter Karoly "Stone" Juhasz
<stone@midway.hu>

-=[ sgfs ]=-

I've put online some sgf-s
here to use with YAMGT.

-=[ download ]=-

YAMGT.jar
YAMGT.jad

older versions

-=[ source ]=-

Get the source from
here.

A few words about the source: this is my first J2ME app so please pardon me if it's a bit ugly and if you can help me make it better don't hesitate sending me patches. Thanks.

-=[ tested on ]=-

- Sony-Ericson J300i (developer platform)
- Sony-Ericson 750 (running)
- Sony-Ericson K700i (running but this big screen is not supported at this time - this changed in v0.0.10)
- Sony-Ericson P910i (not running, this is maybe a bug in the phone, that it hangs when someone calls the Canvas.setFullScreenMode(boolean) method)
- Nokia 7210 (not running) - reason: phone don't know MIDP2
- Nokia 6230 (running but keymapping is weird)
- Nokia 6030 (running but keymapping is weird)
- Nokia 9300 (not running)
- Nokia E70 (running)
- LG u8120i (running but this big screen is not supported at this time - this changed in v0.0.10)
- Sony-Ericson T630 (not running) - reason: phone don't know MIDP2
- Motorola v180 (running)
- Motorola v220 (running but the screen is too small for display the whole menu)
- Motorola C390 (running but there is some problems with the screen sizing)
- Samsung D307 (running but this big screen is not supported at this time - this changed in v0.0.10)
- Samsung D500E (running)
- Palm OS 5.2.1 (running with switched off hi-res)
- Siemes C75 (running but phone doesn't support transparent png-s so it look a bit ugly, and the uploading isn't working)


-=[ links ]=-

netbeans.org - open source java developer tool
java.sun.com/javame/ - sun's j2me page
java.sun.com/products/sjwtoolkit/ - sun's wireless toolkit


-=[ warranty ]=-

And as always, this program comes with absolutely no warranty, use at your own risk.

-=[ donate ]=-

If you like the program and you wish, you can donate using paypal wia the button below.



Thanks: Stone